Big Grams

United States

Touring Production

Big Boi + Phantogram = Big Grams

Big Grams 2016 touring involves audio reactive experience visuals. The touring production was created by our team of unique artists here at V Squared Labs. Utilizing Microsoft Kinect Sensor technology combined with high end computer graphics, the show performs and reacts in real-time.

Big Grams management Jim Petosa and John Scholz approached V Squared Labs to create a dynamic visual, reactive experience. This experience was realized on a very tight time table and has evolved into a robust, touring and improvisational visual system. Our programming team created a framework that could expand and grow with the artists and management teams involved. This flexibility is what becomes a relationship between artistic mediums and spatial forms.

The custom framework is run in Touch Designer using luminosity real-time fluid and particle simulations among other effects. Powerful interactive scenes created by Keith Lostracco, Barak Koren, Max Chang and Matt Guertin layer together live to the musical flow of the performance.

Big Grams

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